Table of Contents
This is the table of contents of the Management 3.0 book. The main body of the book (chapters 4-15) consists of six themes, each described in two chapters. The first chapter in each theme is more "theoretical," while the second chapter is more "practical." For example, the theme "Develop Competence" has a theoretical chapter called "The Craft of Rulemaking," and a practical chapter called "How to Develop Competence."
These six main themes are preceded by an introduction, and two overview chapters on agile and complexity. The end of the book has a short conclusion, with a summary of the Management 3.0 model.
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Forewords
Acknowledgements
About the Author
Preface (intro) Story of This Book Structure of This Book Contents of This Book About the Title About the Subtitle
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INTRODUCTION
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1) Why Things Are Not That Simple (16 pages)
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OVERVIEW |
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2) On Agile Software Development (16 pages)
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3) On Complex Systems Theory (18 pages)
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ENERGIZE PEOPLE |
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4) The Information-Innovation System (18 pages)
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5) How to Energize People (30 pages)
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EMPOWER TEAMS |
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6) The Basics of Self-Organization (20 pages)
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7) How to Empower Teams (28 pages)
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ALIGN CONSTRAINTS |
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8) Leading and Ruling on Purpose (20 pages)
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9) How to Align Constraints (24 pages)
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DEVELOP COMPETENCE |
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10) The Craft of Rulemaking (28 pages)
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11) How to Develop Competence (30 pages)
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GROW STRUCTURE |
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12) Communication on Structure (26 pages)
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13) How to Grow Structure (38 pages)
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IMPROVE EVERYTHING |
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14) The Landscape of Change (30 pages)
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15) How to Improve Everything (26 pages)
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CONCLUSION |
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16) All Is Wrong, but Some Is Useful (12 pages)
Bibliography
Index
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